So I believe there's three ways to get a match going. Either the app sets you up with someone at your level, you choose someone specifically, or you get a random opponent. I hadn't known this at first, so I get matched up with this dude named Kurt. Kurt has glasses, a neck beard, 100 wins and 8 loses. Wtf man, I can't play this dude. I resigned before the game even started. See I'm trying to get my wins up first so it won't look so bad when I accrue some losses. You can't do this with Kurt man. He's a monster.
Then I'm playing this other dude and during the game, I tried to socialize and made a few pertinent comments to the dude. You know, chess chat: "damn my nigga, I shoulda never let those pawns pass" or "You shoulda pushed that a1 pawn up to prevent the ruy lopez" or "I knew you were going to fianchetto that bishop, dude... you ain't slick". Then he blocks my comments. Can you believe that? I told phoneutria and she said chess people are a "type". I'll say... gotta be a smug asshole and not talk to the person you're playing. We didn't do that in prison unless there was money on the game.
I've been waxing pho to get my wins up, but only because she hasn't played much. She's the kind of person who'll get really good really fast, though. I gotta beat her while I still can, you know? Meanwhile we discuss the game while we play, and I try to show her shit... but then she's like "dude stop being so soft... take the frickin piece... I made the mistake so I should suffer for it", and then I'm like "but I'm trying to make you better by pointing out things and setting you up for good plays". Then she tries to be slick and just lets me give instruction to appease me.
But see that's how you get good. Of course, the master could ruthlessly beat the student if he wanted, and the student would learn from each beating. But he/she would learn more, and faster, if given the opportunity for a "do over" when a bad move is made, and by being informed in advance of an upcoming move so to be able to prepare for it.
This increases the student's awareness of the board activity. Without this, the game proceeds in a linear fashion and the student doesn't get to witness the alternatives in any given situation.
"Now look... you could put me in check and then take my rook with the knight's fork, BUT you have to consider that your knight might get trapped in that corner. Look closely at the board and determine if you can get out of that corner, first, then decide."
And the matter is even more complex. Of course, trading a knight for a rook is ordinarily a reasonable exchange... but given the circumstances... your queen is in an excellent position provided that she has the knight to work with. You would get that rook, but lose your knight, jeopardizing the strength of your queen who would then have nobody to work with while all up in my shit like that. You can't get your bishops out because you've blocked them in (dummy), so your queen needs that knight. Don't take the rook unless you are certain you can get out of that corner after you take it.
Moral: chasing pieces is not always better than holding a position.
Now suppose this isn't explained to the student before the fork is made. The student plays the fork, gets the rook, and then gets stuck in that corner. Here, he/she doesn't get to see in advance the alternative to this play in real time. Indeed, he/she "learns the hard way", sure, but wouldn't they also acquire that same learning without making the play if it was explained in advance? Absolutely. One doesn't always have to experience a lesson TO LEARN that lesson, see.
So you guys need to get the app and join the POD chess club. In this club we will examine and discuss the logic of the game. I will convey to you what the great masters conveyed to me. You like to play the pawns alot? Not anymore. You're wasting time clogging up the board with unnecessary traffic. You wanna develop your minor pieces asap so you can get your rooks out on the files during the middle term. Until then, focus on controlling the the center of the d and e file, and don't bother with any premature checks. You're wasting moves with that shit, and it doesn't impress anyone. Masters don't do that. They play a clean game and move as few pawns as needed. And don't cross the mason dixon line with your knights in the beginning term of the game. Only amateurs do that. They end up getting harassed and pushed back with pawns... and you've wasted moves with that nonsense. Come at me with that bullshit and I'll get that fucker trapped. You wanna gain control of those center squares and support those pieces. Once established there, combo opportunities will spontaneously materialize on their own. In other words, don't plan on trying to take any pieces until the fifth or sixth move. And you don't always want to capture a challenging pawn in the first few moves. Maybe you want to pass him to get that position. A defended passed pawn becomes very dangerous in the middle term game. A pawn sitting comfortably on the fifth rank (if your white) will prove to be a major pain in the ass for black later on. Fuck that challenging pawn on the c file. Pass his ass, but keep him protected. That pawn could very well be promoted in the end term.
It's not always smart to castle immediately, either. If you castle before my pieces are developed, I'll know which side to attack on and bring them out accordingly. Castle on the king side, I'm comin' for you on that side. Instead, clear the first rank and prepare to castle when needed. If I'm comin' on the king side, castle on the queen side and get me fucked up. Now I gotta waste moves to get reoriented on the board.
And don't come out with your knights on the a and h file. I hate that. It makes little sense. The knights attacking power is cut in half when on those files. Keep knights toward the center unless you NEED to get onto those files to maneuver somewhere.
Critical advice for beginners: in the opening, learn the importance of moving the d and e pawns before anything else. Don't fuckin' start opening with peripheral pawns like you know something about the French defense or Sicilian dragon. You don't. You're gonna fuck around and lose control of the center that way. Master the king and queen's gambit FIRST. The most important pawns are the d and e pawns, for two reasons. Center control, and efficiency of development. You move them to open your queen and bishop up asap. You gotta get those minor pieces out, man, or you lose momentum. The only advantage of opening with the b and g pawn is to fianchetto your bishops... but why would you do that when they have nothing to defend or attack yet? Open with those pawns and chances are your opponent will get the center before you. You're not going to get those d and e pawns with your bishop because he'll have them protected, so forget about it. Get your d and e pawns our there and put protection on them with your knights and bishops. Everything follows from there and develops naturally. Engagement will begin there.
And don't rush down with your queen. That's amateur. Trying to slide into the b, f and g tile on the 6th rank (if your white) as soon as his bishops are gone, is some lame shit. You're trying to steal that rook, and that's rude. The queen isn't to be used as a "pest"... she's the most noble of pieces and she is to be played with diligence and grace. Her entrance must be grand... her movement clever and always sexy. She's not some thug you send out to chase pieces.
https://www.zynga.com/games/chess-friends
Get it, and post your username so Phony Fischer and i can find you.
Then I'm playing this other dude and during the game, I tried to socialize and made a few pertinent comments to the dude. You know, chess chat: "damn my nigga, I shoulda never let those pawns pass" or "You shoulda pushed that a1 pawn up to prevent the ruy lopez" or "I knew you were going to fianchetto that bishop, dude... you ain't slick". Then he blocks my comments. Can you believe that? I told phoneutria and she said chess people are a "type". I'll say... gotta be a smug asshole and not talk to the person you're playing. We didn't do that in prison unless there was money on the game.
I've been waxing pho to get my wins up, but only because she hasn't played much. She's the kind of person who'll get really good really fast, though. I gotta beat her while I still can, you know? Meanwhile we discuss the game while we play, and I try to show her shit... but then she's like "dude stop being so soft... take the frickin piece... I made the mistake so I should suffer for it", and then I'm like "but I'm trying to make you better by pointing out things and setting you up for good plays". Then she tries to be slick and just lets me give instruction to appease me.
But see that's how you get good. Of course, the master could ruthlessly beat the student if he wanted, and the student would learn from each beating. But he/she would learn more, and faster, if given the opportunity for a "do over" when a bad move is made, and by being informed in advance of an upcoming move so to be able to prepare for it.
This increases the student's awareness of the board activity. Without this, the game proceeds in a linear fashion and the student doesn't get to witness the alternatives in any given situation.
"Now look... you could put me in check and then take my rook with the knight's fork, BUT you have to consider that your knight might get trapped in that corner. Look closely at the board and determine if you can get out of that corner, first, then decide."
And the matter is even more complex. Of course, trading a knight for a rook is ordinarily a reasonable exchange... but given the circumstances... your queen is in an excellent position provided that she has the knight to work with. You would get that rook, but lose your knight, jeopardizing the strength of your queen who would then have nobody to work with while all up in my shit like that. You can't get your bishops out because you've blocked them in (dummy), so your queen needs that knight. Don't take the rook unless you are certain you can get out of that corner after you take it.
Moral: chasing pieces is not always better than holding a position.
Now suppose this isn't explained to the student before the fork is made. The student plays the fork, gets the rook, and then gets stuck in that corner. Here, he/she doesn't get to see in advance the alternative to this play in real time. Indeed, he/she "learns the hard way", sure, but wouldn't they also acquire that same learning without making the play if it was explained in advance? Absolutely. One doesn't always have to experience a lesson TO LEARN that lesson, see.
So you guys need to get the app and join the POD chess club. In this club we will examine and discuss the logic of the game. I will convey to you what the great masters conveyed to me. You like to play the pawns alot? Not anymore. You're wasting time clogging up the board with unnecessary traffic. You wanna develop your minor pieces asap so you can get your rooks out on the files during the middle term. Until then, focus on controlling the the center of the d and e file, and don't bother with any premature checks. You're wasting moves with that shit, and it doesn't impress anyone. Masters don't do that. They play a clean game and move as few pawns as needed. And don't cross the mason dixon line with your knights in the beginning term of the game. Only amateurs do that. They end up getting harassed and pushed back with pawns... and you've wasted moves with that nonsense. Come at me with that bullshit and I'll get that fucker trapped. You wanna gain control of those center squares and support those pieces. Once established there, combo opportunities will spontaneously materialize on their own. In other words, don't plan on trying to take any pieces until the fifth or sixth move. And you don't always want to capture a challenging pawn in the first few moves. Maybe you want to pass him to get that position. A defended passed pawn becomes very dangerous in the middle term game. A pawn sitting comfortably on the fifth rank (if your white) will prove to be a major pain in the ass for black later on. Fuck that challenging pawn on the c file. Pass his ass, but keep him protected. That pawn could very well be promoted in the end term.
It's not always smart to castle immediately, either. If you castle before my pieces are developed, I'll know which side to attack on and bring them out accordingly. Castle on the king side, I'm comin' for you on that side. Instead, clear the first rank and prepare to castle when needed. If I'm comin' on the king side, castle on the queen side and get me fucked up. Now I gotta waste moves to get reoriented on the board.
And don't come out with your knights on the a and h file. I hate that. It makes little sense. The knights attacking power is cut in half when on those files. Keep knights toward the center unless you NEED to get onto those files to maneuver somewhere.
Critical advice for beginners: in the opening, learn the importance of moving the d and e pawns before anything else. Don't fuckin' start opening with peripheral pawns like you know something about the French defense or Sicilian dragon. You don't. You're gonna fuck around and lose control of the center that way. Master the king and queen's gambit FIRST. The most important pawns are the d and e pawns, for two reasons. Center control, and efficiency of development. You move them to open your queen and bishop up asap. You gotta get those minor pieces out, man, or you lose momentum. The only advantage of opening with the b and g pawn is to fianchetto your bishops... but why would you do that when they have nothing to defend or attack yet? Open with those pawns and chances are your opponent will get the center before you. You're not going to get those d and e pawns with your bishop because he'll have them protected, so forget about it. Get your d and e pawns our there and put protection on them with your knights and bishops. Everything follows from there and develops naturally. Engagement will begin there.
And don't rush down with your queen. That's amateur. Trying to slide into the b, f and g tile on the 6th rank (if your white) as soon as his bishops are gone, is some lame shit. You're trying to steal that rook, and that's rude. The queen isn't to be used as a "pest"... she's the most noble of pieces and she is to be played with diligence and grace. Her entrance must be grand... her movement clever and always sexy. She's not some thug you send out to chase pieces.
https://www.zynga.com/games/chess-friends
Get it, and post your username so Phony Fischer and i can find you.